I design visual systems for product-driven brands — from identity and apparel graphics to launch visuals, product communication, packaging and print.
My work combines visual direction, product thinking and category understanding across apparel, e-commerce, social media and real-world applications.
Selected work includes Trout Land, Libra Lures, Fly Fishing Costa Rica and self-initiated concepts exploring outdoor apparel, lure design and product storytelling.
Tools: Figma, Adobe Photoshop, Illustrator, InDesign, Blender, Clip Studio Paint, DaVinci Resolve, HTML/CSS.